In a platform activity, you can make a monster throw a character from a platform when a collision takes place.
Within a platform activity select a "monster". Right click on it then click on the green rotation arrow below the image to view the animation options that are attached to the monster. Click on the third option (what to do during a collision) and click on the "advanced" option. In the script box that appears, enter the following code;
_root.player._y+=50;
View example; Download Throw_off_platform


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