If you're making a "journey" activity you can specify the "on road" and "off road" speed - but what if you don't want any movement when the character goes "off road"?
It is possible - sort of - if you set the value of off road to "-1"; so that as soon as you hit the off road section of an activity, you will be returned to the "on road" area.
The only problem with this is if your character rotates, they may reverse themselves further into the off road area. The way around is to rotate the character so that they reverse back into the main area.
For an example of this - see the Deep Sea Diver activity and guide the diver to the top of the ocean - he can't leave the ocean.
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